This is a guide for the minigame implemented for the scrap node/wormhole.


Task Minigame System [Replaced]

Task Manager

Task Minigames


Fishing Minigame System

A singleton named MinigameManager handles the various components of the "fishing" minigame to collect various scraps once a scrap node is interacted with.

Game Mechanics

Initial Setup

Hook Shot Ability

Timer

Barrier

Related Game Objects

GameObjects for the Minigame System will be denoted as GameObjectName when referred to in other sections of the documentation.

MinigameManager

HookShot

Overlay