The debug menu can be opened/closed by pressing the F12 key in any scene after the startup cutscene. The menu will show a list of premade save points on the left side of the panel and a description of the selected save point on the right. The game can be restored to the selected save point by pressing the load button in the lower left corner of the panel.

Adding Save Points to the Menu

Save points can be simply added to the menu by following the listed steps:

  1. Progress to the point in the game you wish to create a save point for (note that the save will be from the start of the day, not when you return to the space station, i.e., you are constricted to using autosaves).
  2. Stop the editor and open the folder %AppData%\\..\\LocalLow\\DefaultCompany\\24-25 Production
  3. Copy the file CriticalDensity.json to the Assets\\Saves folder in the unity project
  4. Open the MainMenu scene and duplicate one of the existing save point buttons (layout should be automatic)
  5. Reassign the button’s save to the file you just copied
  6. Set the save points title and description
  7. Save the scene